Thursday, September 13, 2012


I'm writing a conversion of the role-playing game The Fantasy Trip (TFT) for use with the Tekumel world setting. I'm basing this conversion on Empire of the Petal Throne (EPT), since it is simpler. Let me give my reasoning for using TFT.

The Fantasy Trip was the first role-playing game Steve Jackson wrote for Metagaming Concepts. Based on his Melee and Wizard board game, it is a simple, yet elegant, system that features IMO the best tactical map combat system in any RPG (if anyone knows of a better system, please comment here). TFT uses three primary attributes -- Strength, Dexterity, and Intelligence -- with no secondary attributes, and has Talents, which combine skills and advantages into a single category.

I played TFT twice a week for two years in college and loved it. The best face-to-face campaign game I've ever been in. About twelve years ago, I played a one-on-one game with a GM over email using Cyberboard and the GrailQuest microquest, and it was a spectacular success. The best online gaming experience I've ever had. So, I have a soft spot in my heart for TFT, even though I've been a big supporter of GURPS for two decades. Actually, one of the reasons I became deeply involved with GURPS was the GM for that college TFT game said he was using GURPS after the demise of Metagaming and the stop in TFT production.

I have two goals. First, I've already written a TFT Tekumel conversion that merely points out the differences between TFT and the Tekumel version of TFT. 90% of this document is an expanded spell list with all the wonderfully quirky spells from EPT, re-codified as TFT spells. It just needs a few more spells and some playtesting to finish it up.

My second goal is a complete game of TFT Tekumel with full descriptions of Talents and Spells, all rewritten to be at least reasonably legal -- about the equivalent of the character section of In the Labyrinth with a few notes about combat, like the use of Eyes.

I will keep you informed of my progress.