MY OSR Frankenclone!
Labyrinth Lord as a baseAdvanced Edition Companion
- Character Abilities
- Races
- Dwarves,
Elves, Gnomes, Halflings,Half-Elves, Half-Orcs, Humans - Classes
- Assassins, Clerics, Druids, Fighters, Illusionists, Magic Users, Monks, Paladins, Rangers,
Thieves - Secondary Skills/Background
- Multiclassing
- Spell Lists
- Magic User, Druid, Illusionist, Cleric
Lamentations of the Flame Princess
- Classes
- Specialists replace Thieves
- Skills
- AAC
- Combat Options
- Parry
- Press
- Defensive Fighting
Theorems and Thaumaturgy
- Races
- Fey Elf replaces Elf
- Classes
- Sorcerer for Fey Elf (see below)
- Elementalist?
- Necromancer?
- Vivimancer?
- Expanded Illusionist
- Magic
- INT spell bonus for Magic User, Illusionist, and Fey Elf similar to Wisdom Table II
- Detect Magic as Class Ability?
- Complicated High-Level Spells
- Magical Affinities instead of/in addition to Magic User Subclass?
Dyson Logos
- D12 Subclasses
Delving Deeper
- Random Terrain
- Land, Sea, Clouds
- Random Encounters
- Strongholds
Wilderness Hexplore
- Random Features
New Material
- Races
- Modify AEC Races using LotFP skill system
- Feyborn race as Half-Elf replacement, riffing off the Fey Elf
- Classes
- Priest class similar to Olympian Priests for non-military clerics
- Enchanter class
- Magic
- Read Magic as Class ability
I'm sure there's more, but this looked like a good base to start from.
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